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CJH
students develop virtual simulations
through "Active Worlds" computer program (Back)
May 8, 2009 -
Twelve students from the C. J. Hooker Middle
School have been working collaboratively to develop
21st century “Web 2.0” computer programming skills.
The students, who
are a student spin-off group of the Orange-Ulster
BOCES “Emerging Technology” group for teachers, meet
during one class period every other day in the
computer lab. They are exploring the computer
program "Active Worlds," which is an interactive,
immersive digital world similar to that of popular
programs like "The Sims" or "Second Life." However,
"Active Worlds" is meant for academic purposes and
is run through the Cornell University server.
Students have
explored existing interactive worlds and have begun
developing interactive virtual simulations that
represent different topics learned in this year’s
eighth grade social studies classes. Their goals are
to learn about software development, explore
computer programming, collaborate with peers, extend
their computer fluency, build 21st century thinking
skills, have fun, and develop projects that future
students will be able to explore.
The students, as represented by their “avatars” in
the picture are: Tom Albertie, Jacob Epstein, Elise
Frederick, Juztina Gerace, Liam McGuire, Eric
Meltzer, Gabby Morea, Frances Murray, Brooke
Racanelli, Ryan Santana, Nico Terrett, Kayla Wells.
The project was led
by Donna Meaney, instructional technology teacher
assistant, and Jonathan Redeker, social studies
teacher, who were trained in "Active Worlds" by
BOCES administrator Andrea Tejedor.
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